| Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak Bhandari, Nilufar Baghaei,Stephen Kimani, "Exercise and Play: Earn in the Physical, Spend in the Virtual", Cognitive Technology Journal, Vol 14, No 2, pp. 22-31 |
| Shlomo Berkovsky, Jill Freyne, Mac Coombe, Dipak Bhandari, "Recommender Algorithms in Activity Motivating Games", Recommender Systems Conference, pp. 175-182, 2010 |
| Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak Bhandari, Nilufar Baghaei, "Physical Activity Motivating Games: Virtual Rewards for Real Activity", International Conference on Human Factors in Computing Systems, 2010. |
| Shlomo Berkovsky, Mac Coombe, Richard Helmer. "Activity Interface for Physical Activity Motivating Games", International conference on Intelligent User Interfaces (IUI 2010), Feb 2010 |
| Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak Bhandari. "Isn't it Great? You can PLAY, MATE", Demo at International conference on Intelligent User Interfaces (IUI 2010), Feb 2010 |
| Shlomo Berkovsky, Jill Freyne, Mac Coombe, "Aggregation Trade Offs in Family Based Recommendations", Australasian Joint Conference on Artificial Intelligence, pp. 646-655, 2009 |
| Shlomo Berkovsky, Jill Freyne, Mac Coombe, Dipak Bhandari, Nilufar Baghaei, "Physical Activity Motivating Games: You Can PLAY, MATE!", Annual Conference of the Australian Computer-Human Interaction Special Interest Group, 2009 |